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Killing floor scrn balance
Killing floor scrn balance







killing floor scrn balance

We implemented a drastic damage reduction to the alt-fire. The HRG Disrupter in gunslinger hands was overperforming a lot. So we slightly reduce its damage and healing capacity. Only the seed mechanic seems to shine too much. We are also happy with the current performance of the Corrupter Carbine. Also, we reduced the damage mitigation of block and parry of the single version, as we understand that makes more sense regarding the weight and cost of that variant. We want to reinforce the retrievable ammo mechanic so we reduced the ammo pool and increased the ammo price for each mag, in order to give more importance to each round. Even so, it was overperforming on the hands of experienced players.

killing floor scrn balance

The Piranha Pistols seems to be in a very good position, both for berserkers and for gunslingers.

  • Increased the rate of Quarter Pounds to spawn as Fleshpounds.
  • Spawn enraged mechanic removed from all zeds except Quarter Pounds.
  • Movement speed boost of bosses increased from 20% to 25%.
  • killing floor scrn balance

  • Health boost of bosses reduced from 100% to 75%.
  • Heavy attack gas explosion healing decreased from 20 to 15.
  • Healing of mine explosions increased from 4/40 to 5/50.
  • Initial SpareMags increased from 1 to 2.
  • Upgrades damage boost increased from 15% to 20% for each tier.
  • Ammo price per mag increased from 65 to 70.
  • Hit damage of alt fire mode reduced from 300 to 120.
  • Hit damage of primary fire mode reduced from 90 to 80.
  • Seed Healing when impacting on players reduced from 30 to 25.
  • Seed gas duration when activating the seed reduced from 5.5 to 5 seconds.
  • Seed explosion damage reduced from 400 to 300.
  • Ammo price per mag increased from 64 to 76.
  • Iron sights offset slightly adjusted to the center of the screen.
  • Ammo price per mag increased from 32 to 38.
  • Parry damage mitigation reduced from 50% to 40%.
  • Block damage mitigation reduced from 40% to 30%.








  • Killing floor scrn balance