

We implemented a drastic damage reduction to the alt-fire. The HRG Disrupter in gunslinger hands was overperforming a lot. So we slightly reduce its damage and healing capacity. Only the seed mechanic seems to shine too much. We are also happy with the current performance of the Corrupter Carbine. Also, we reduced the damage mitigation of block and parry of the single version, as we understand that makes more sense regarding the weight and cost of that variant. We want to reinforce the retrievable ammo mechanic so we reduced the ammo pool and increased the ammo price for each mag, in order to give more importance to each round. Even so, it was overperforming on the hands of experienced players.

The Piranha Pistols seems to be in a very good position, both for berserkers and for gunslingers.

