STEP 4: Navigate to: Objects>Database>Shapesets "How to make textures for scrap mechanic" further down We're going to use these 512x512 texture files.įor more in-depth information about textures in Scrap Mechanic see STEP 3: Now let's put the textures we want for our new block mod in the Textures folder Located here: Objects>Textures So make sure to make an appealing and informative preview picture.
Preview: This is the presentation image for your mod on the workshop.
Description: In this file you write the inventory name and descriptions for your parts and blocks.
Objects: Within this folder is the Database, Mesh and Texture folders.
The icons generated with the mod tool will be stored in this folder.
Gui: Gui stands for graphical user interface.
Cache is automatically generated when uploading the mod.
Cache: This folder is for the stored data from your mod, you don't put anything in here.
Let's go through each folder and their functions: This is where you put all the files for your mod. Press "New Mod" to create your mod, name it and write a neat description. STEP 1: Launch the "Scrap Mechanic Mod Tool".